Cats Tower — Free-to-Play Mobile Idle Game
Knowledge Trainer is a cross-platform trivia and quiz game built in Unity, designed for casual play across mobile, automotive, and console platforms. The project required maintaining a single, scalable codebase while supporting very different input models, platform constraints, and certification requirements.
Led the development of Cats Tower from prototype to global release, contributing to core gameplay systems, meta-progression, FTUE, UI, and mobile performance optimization for a free-to-play title.


My Role
Lead Unity Developer
Led development of Cats Tower from early prototype through global mobile release
Designed and implemented core gameplay mechanics and progression systems
Built and tuned meta-systems supporting long-term player engagement
Implemented FTUE flows to improve onboarding and early retention
Developed UI systems and gameplay screens in close collaboration with artists and designers
Optimized performance, memory usage, and build stability for iOS and Android devices
Supported live updates, balancing changes, and feature iterations post-launch
Impact
Shipped a complete free-to-play mobile game from scratch to public release
Established a scalable gameplay and progression foundation for ongoing updates
Improved onboarding and early-session experience through structured FTUE design
Delivered stable performance across a wide range of mobile hardware
Supported sustained player engagement through iterative gameplay and meta updates
Contributed to a title that generated long-tail revenue over multiple years

Technologies
Engine & Language
Unity, C#
Platforms
iOS, Android
Systems & Tools
Free-to-play economy systems, progression frameworks, monetization SDKs, performance profiling, Git
External Link
Contact
Open to senior Unity, XR, and technical leadership opportunities.
Remote • Contract • Full-time
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