Knowledge Trainer — Cross-Platform Quiz & Trivia Game
Knowledge Trainer is a cross-platform trivia and quiz game built in Unity, designed for casual play across mobile, automotive, and console platforms. The project required maintaining a single, scalable codebase while supporting very different input models, platform constraints, and certification requirements.
I worked on the project as a contract Unity developer via Upwork, with approximately five years of engagement overall, contributing to live product development, platform expansion, and long-term maintenance.


My Role
Senior Unity Developer (Contract)
Contracted via Upwork over a multi-year engagement (≈5 years total)
Supported and extended an existing Unity codebase across multiple live releases
Integrated and upgraded SDKs, including ads mediation, in-app purchases, and analytics
Added 9-language localization support, ensuring correct UI layout and text flow across platforms
Ported the game to Android Auto and Xbox, adapting UI, input, and navigation models
Ensured platform-specific requirements and store compliance across ecosystems
Improved stability, performance, and maintainability over time
Impact
Sustained a live product over five years of continuous development
Expanded platform support to iOS, Android, Android Auto, and Xbox from a shared Unity codebase
Enabled consistent monetization and analytics across platforms
Reduced long-term maintenance cost by isolating platform-specific logic
Successfully supported a live product across mobile, automotive, and console environments

Technologies
Engine & Language
Unity, C#
Platforms
iOS, Android, Android Auto, Xbox
Systems & Tools
Ads mediation SDKs, In-App Purchases, Analytics, Localization systems, Platform input handling, Git
External Link
Contact
Open to senior Unity, XR, and technical leadership opportunities.
Remote • Contract • Full-time
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